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Lucena
Endgames
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Endgames
King & Pawn Endgames
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Drill
About this chapter
Key Squares
King in front on the sixth rank
White to win
Opposition
Direct opposition: take it, then outflank
White to win
Defending with the opposition
Black to draw
Distant opposition saves the draw
Black to draw
Outflanking: opposition is a means, not an end
White to win
Diagonal opposition
White to win
Zugzwang
Pawn on the sixth, king beside it: White to move wins
White to win
Pawn on the sixth, king beside it: Black to move draws
Black to draw
The trébuchet
Black to win
King Activity
The king goes up the board first
White to win
King and pawn advance together
White to win
Rule Of The Square
The rule of the square: push!
White to win
Stepping into the square
Black to draw
The square of a pawn on its starting rank
Black to draw
Rook Pawn
Rook pawn: the defender heads for c8
Black to draw
Rook pawn: the attacking king is in its own way
Black to draw
Rook pawn: the attacker needs b7
White to win
Panno–Najdorf 1968: race to the corner
White to win
Knight Pawn
Knight pawn: the a8 stalemate trick
Black to draw
Gligorić–Fischer 1959: the only drawing square
Black to draw
Spare Tempo
The spare tempo decides
White to win
Doubled pawns are a tempo machine
White to win
Two against one: the reserve pawn wins the opposition
White to win
Corresponding Squares
Mined squares
White to win
Lasker–Reichhelm 1901: corresponding squares
White to win
Triangulation
Triangulation: losing a move on purpose
White to win
Alburt–Kasparov 1978: triangulation in practice
Black to win
Reti Maneuver
Réti's study (1921)
White to draw
Shouldering
Shouldering: the king as a bodyguard
White to win
Schlage–Ahues 1921: the broken route
White to win
Pawn Race
Pawn race: queen with check
White to win
When the race only draws, catch the pawn instead
White to win
Grigoriev
Grigoriev 1930: two pawns, two skewers
White to win
Grigoriev 1936: the long way round
White to win
Grigoriev 1936: saving a lost race by stalemate
White to draw
Multiple Pawns
Two pawns a file apart defend each other
White to win
Passed Pawns
The protected passed pawn
White to win
The outside passed pawn as a decoy
White to win
Pawn Majority
Pawn majority: push the candidate first
White to win
Breakthrough
The classic 3 v 3 breakthrough
White to win
Bahr Rule
Bähr's rule: a win
White to win
Bähr's rule: a draw
Black to draw
Stalemate Tricks
Promotion with the king blocked: no stalemate, please
White to win
Queen Vs Pawn Pointer
Pointer: queen versus a bishop pawn on the seventh
Black to draw
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Rook Endgames →